Saturday, May 24, 2014

Bouken - Procedural World Generation

It is giving some pretty good and random results. Just worked a few hours on this.

NOTE: This is not how the game looks like, the game looks like the previous posts. This is just the map in an image form.


Color Code:
Light Green - Grass
Dark Green - Tree
Gray - Stone

These images are 8x scaled.





Update

I added lakes and rivers. They don't look very good though. 








I increased the size of the map as well.

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